On this page, you can find a list of GO Battle League issues currently being investigated by our engineering team. This list will be updated regularly, and issues will be added and removed as they are discovered and resolved. Please note that this is not a comprehensive list of all issues we are aware of or working to fix.
To report a bug that isn’t listed here, or get one on one support, please submit a ticket in-app under the Settings menu, or see our article on how to best contact us for different issues.
To view other known issues unrelated to GO Battle League, please visit our general Known Issues page.
Last updated: March 24th, 2020
After a Pokémon faints, selecting the next Pokémon can lead to a period of lag
Issue description: After a Pokémon faints in Battle, selecting the next Pokémon can lead to a period of lag during which no attacks are registered.
Issue status: Investigating
Fast Attacks with short durations are causing lag
Issue description: Fast Attacks with shorter durations (e.g., Lick, Water Gun) can cause the Battle to lag, and the damage caused by these attacks may not register correctly.
Issue status: Resolved in recent update (0.169)
The Pokémon switch menu sometimes appears immediately after switching to another Pokémon
Issue description: After a player's Pokémon faints and the player switches to their next Pokémon, the Pokémon switch menu sometimes appears immediately afterwards on the screen and needs to be dismissed again.
Issue status: One root cause was resolved in recent update (0.169). We are investigating other root causes for this issue.
Opponents using more than two Shields Issue description: Some Trainers have observed their opponents using three or more Shields. When there are latency issues or when one or both Trainers has a weak connection, using a Shield before an opponent’s Charged Attack may not properly consume the Shield, which can result in more than two Shields being used in a single Battle. Issue status: Adjustments that will lessen the occurrence of this error will be put in place in an upcoming update, but weak connections may continue to cause this issue.
The lower portion of the screen is sometimes unresponsive during Battle Issue description: The lower portion of the screen can become unresponsive during Battle, leading the player to be unable to use Charged Attacks or switch to another Pokémon when tapped in the unresponsive area. Issue status: Resolved in recent update (0.169)
Clicking “Claim Rewards” for a completed Battle set on a following day results in one fewer allowed Battle set Issue description: After completing a Battle set, waiting to click “Claim Rewards” until the following day results in the set being counted towards the following day’s maximum number of daily Battle sets. Workaround: Please claim your rank rewards on the day you finish the set. Issue status: Resolved in an upcoming update